Tuesday, 9 December 2008
Interactive Narrative - Character Design
First of all I decided to just start sketching out a few random designs for different cats using a graphics tablet. I love the way you can set the pencil mode to smooth the lines you draw in Flash, it just makes everything look a lot more clean and crisp.
Of course, these ideas are really just doodles, I wouldn't have the character actually looking like any of these in my final project.
I decided to try and develop the design of the cat drawn in orange, as this next image shows.
I like this last development of the kitty, he looks a lot sharper and more detailed, while still retaining the simplicity that I was going for. Here he is, full sized!
I need to add in some shading to the final version, but other than that this is the final design for Ry the cat as he will appear in his first adventure.
Colour Experimentation
I have edited this photograph of a flower using Photoshop in order to change the colours. The petals of the flower are now a bright, garish purple, and the centre is yellow in order to compliment this. I have also made the background slightly orange, as it is a warm colour and so are purple and yellow, so I thought I would stick to this theme.
The colours of this photograph also have a theme of warmth, using the complimentary colours blue and orange. The original of this image was very dull, cold and dreary so to contrast I tried to make it the opposite.
Monday, 8 December 2008
Interactive Narrative - Cat's Journey
Interactive Narrative - Ideas
Monday, 1 December 2008
The Rule of Thirds
The Rule of Thirds is demonstrated in the short video shown below.
As you can see, the statue has been placed (somewhat roughly) along the second vertical line.
Monday, 10 November 2008
Why Design?
The Apple iPod is one of the most popular designed objects today, a piece of technology that no music fan can do without. Although it is just an Mp3 Player, something that there are many different types, brands and designs of, the iPod is the most popular, and successful, of them all. This is because Mp3 Players before the iPod were all too big in physical size or maybe even too complicated for everybody to use. When it was released in 2001, Apple aimed to keep the iPod simple, with a minimalistic user interface and by keeping it quite small in size. These aspects are what helped launch the iPod to popularity, making it now the market leader in digital audio players. However, it's not just practicality and functionality that have made it so successful, the actual design of the iPod has become iconic, a stylish and 'cool' accessory for the current generation.
The iPod shown in the picture above is my own, a 3rd generation iPod Nano. There is actually a now a newer version of this, the 4th generation Nano, as shown to the right. Personally, I am not the kind of person who will rush out and buy the new version of something, just because the old one is now outdated. However, there clearly are people who do this or Apple would not release a new design for their iPods each year. I even knew someone at Uni last year who purposely tried to break their current iPod so they could claim off their insurance to get the new updated version. There are never really any dramatic changes to the actual hardware of the iPod, and only a few new features are added to the software and UI, so essentially it is still just an Mp3 Player like any other. This leads me to believe that people who are willing to pay money for the new model, especially when they already have one of the previous ones, are only doing it to impress others or look 'cool'.
Tuesday, 4 November 2008
Pixilation - First Attempts
The quality of these videos is pretty bad, they look so pixelated you can hardly tell whats going on. But nevermind, like I said, these are just first attempts. My finished animation will hopefully be better, and should be on here within the next couple of days.
Pixilation Stuff
I love the stop-motion shorts created by PES. They have a lot of simple ideas but are executed in a really clever way. Western Spaghetti is a good example of this, using lots of really simple techniques to create something quite brilliant. The way they use everyday objects to represent something else works really well, such as the colourful pick-up sticks as a substitute for spaghetti, which then turn into elastic bands as the pasta is 'cooked'. Another little thing in this animation that's pretty nifty is the candy corn used as fire on the hob, I find it really visually pleasing. The animation titled Roof Sex is an amusing little short showing the secret sex lives of two armchairs. It's pretty clever in the way the chairs are shown to be performing different sexual acts and positions. The Human Skateboard is a pixilation animation showing a guy riding through the streets using another guy as a skateboard. Though I imagine it may have been pretty time-consuming to shoot this film, overall it looks pretty simple, though still effective.
Another interesting pixilation animation I have found is this piece titled Mirage. It is pretty simple, featuring people dancing in a natural setting. Although it is a simple piece of animation it has a somewhat surreal feel to it, created by some of the editing and effects used as well as the movements of the dancers.
Tuesday, 28 October 2008
MovieMobz - Cinema on Demand
Or at least in
Their concept is fairly simple; users sign up to the MovieMobz website, pick their local cinema and are then able to make a ‘wish list’ of films they would like to be shown there. Once a film has enough votes from different users, a screening will be booked and an email is sent out to the users who voted for it, letting them know the details such as the time and date.
The idea is to get more independent and art house films being shown in more cinemas, so that they can reach communities that would not normally get to see them. But why stop there? If enough users want to revive a classic film back on to the big screen, or see a recent hit that’s finished screening they can do so. MovieMobz can provide all this while creating additional profits for the cinemas themselves.
So how does it work? The movies are distributed to the cinemas digitally, with the company using their own private BitTorrent system to speed up the process. Using digital copies saves on the cost, as it only costs one tenth what it costs to make a 35mm copy.
The way in which cinemas currently work is to book films from their distributors for a number of weeks. Although this is the way it is commonly done, it is not always practical. For example, if a film was booked to screen daily for three weeks but the seats were all empty after the first week, the cinema would obviously be losing money. With the MovieMobz concept, films are shown as individual screenings, so the cinemas would be able to fit the number of screenings around public demand.
Although this idea of cinema on demand may not be life changing, it could have some impact upon society. Small and independent cinemas could become much more profitable, as these are the kinds of places the MovieMobz concept is aimed at. If the company were to spread globally, digital distribution may also become much more popular, pushing out the old 35mm film, especially since it’s also a cheaper option. Also, the makers of the actual independent films could take in more revenue if there was public demand to see their films in more cinemas. Lastly, the public themselves may benefit from having access to movies that they may normally not have access to, such as foreign films or documentaries.
With plans for the company to move in the
Wednesday, 8 October 2008
What have I been doing in my first week at Trent?
What do I want to get out of my course?
Making some new friends would be nice too.